Learn System Design by Playing a Game

Build real architectures, connect components, watch traffic flow—and understand system design concepts without reading long PDFs or watching hours of lectures.

Improve your system design skills in minutes, not months.

How It Works

1. Start with a simple contract

Build a Landing Page. Drag a Server onto the canvas and keep the system stable as traffic flows in. Learn how static systems behave in the real world.

2. Earn Research Points

Complete the contract and unlock new components through hands-on experimentation.

3. Build your first real architecture

A Blog. Use your newly unlocked Database and connect it to the server. Watch requests, latency, and bottlenecks appear in real time—just like in real system design interviews.

What You’ll Learn (Without Even Realizing It)

How servers handle traffic

Why databases become bottlenecks

The lifecycle of a request

Latency, throughput, and error rates

How to think like a system architect

Core concepts asked in system design interviews

This isn’t a lecture.

It’s system design you can feel.

Why This Game Exists

Most system design resources are overwhelming, abstract, and slow to learn from. This game gives you the “aha!” moments instantly:

See your architecture running

Watch metrics change as you connect components

Learn concepts by experimenting, not memorizing

Build intuition the same way senior engineers do

It’s the fastest way to develop real system design instincts.

Who This Is For

  • Engineers preparing for system design interviews
  • Devs who want to understand backend architecture
  • Students learning how web systems actually work
  • Curious builders who prefer learning by doing
  • Anyone who loves simulation, strategy, or tech games

If you've ever stared at a system design diagram and thought, "I get the boxes, but not how they behave," this game is for you.

What’s Inside the Beta

2 contracts: Landing Page and Blog

2 components: Server and Database

Real-time metrics and traffic simulation

Interactive canvas for building architectures

Educational modals for each component

Basic progression system with research points

Simple now. Growing fast.

What’s Coming Next

Caching and CDN

Load balancers

p

Queues and async processing

Logs and observability

Scaling challenges & real-world scenarios

Advanced system design contracts

Join now to be part of the early access group and help shape the game.

Join the Waitlist

Get early access, updates, and a chance to shape the future of the game.